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Moments

Moments​

Important

The Moments API is deprecated and no longer supported as of Unity 2.x. Please use Spans instead

Overview​

Embrace also contains a powerful stopwatch and abandonment tracking feature, which we call moments. This mechanism is the same one used to measure application launch performance, which we covered in the Session Reporting section.

Starting a Moment​

Here's how you start a moment.

Embrace.Instance.StartMoment("addItem");

In a sample scenario, this is a moment we're using to measure how quickly an item is added to a list after a user selects the plus button.

You can also start a moment with properties and identifier. You can filter moments by properties in the dashboard. For more on this, check out the source code.

Limits on Properties
  • Property keys have a limit of 128 characters.
  • Property values have a limit of 256 characters.
  • You can have up to 100 session properties.

For the complete set of Embrace SDK data limits, see SDK Data Limits.

Ending a Moment​

Next, here's how you end a moment.

Embrace.Instance.EndMoment("addItem");

A timer is started once you make a call to start a moment. If you end the moment within a configurable threshold, then the timer ends and the client's measurement is used to report performance. You can end the moment from multiple locations in your app.

Tracking Abandonment​

In addition to measuring performance, moments can also measure abandonment. Moments measure abandonment by default. If the moment never completes, because:

  • the user exits the app before the moment ends
  • the app crashes
  • an unexpected code path is taken