Colin Contreary
Colin Contreary is the head of content at Embrace. He brings 16 years of writing experience across comedy, musicals, and technical writing. Colin has been with the Embrace team since 2020. His passion for technology makes him a notable member of the team. He has self-taught web development skills that support his technical writing.
Posts by this Author ( )
Unity
28 January 2021 • 5 min read
You shouldn’t expect users to deliver detailed bug reports
Even in the best-case scenario, reliance on user-submitted bug reports can be detrimental to gaming companies. But why, and what's a better option?
Apple
22 January 2021 • 2 min read
How Apple embraced mobile in retail
By positioning themselves for a changing demographic and the arrival of mobile, Apple successfully strengthened their retail presence.
App Performance
11 January 2021 • 4 min read
Maximize mobile game retention by solving technical churn
Technical churn is a universal problem for mobile gaming companies. What is it and how can it be solved?
sampling
15 December 2020 • 3 min read
Why sampling doesn’t work
The act of being choosy with the information you collect is not the correct best practice. Here's why.
Unity
10 December 2020 • 4 min read
The mechanic for your game engine
You won't get the most out of the Unity engine if you aren't using the correct mechanic: a monitoring solution that collects all the information to give you full visibility into your mobile app.