Jonathon Copeland

iOS Engineer

About

Jonathon Copeland previously worked as an iOS engineer at Embrace. He brought 14 years of experience to the team with 11 in software engineering. Jonathon was an OpenGL specialist and writes shaders, including fragment, geometry, and tessellation.

Contact

Articles

Crash Reporting

Solving “expired task” crashes

Solving an expired task crash in iOS is vital for ensuring an optimal mobile user experience. Find out how you can pinpoint and solve these crashes in our blog post.

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Crash Reporting

Understanding SIGKILLs in iOS

As an iOS developer, understanding SIGKILLs is vital. The right understanding helps you problem solving faster, produce highly performant apps, and save valuable development time that can be refocused on innovation.

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