Building better, faster games with Embrace’s Unity toolset
Embrace is on a mission to help Unity engineers build highly-performant games! Check out our latest suite of features to help with troubleshooting and stack frame analysis.
NEW GUIDE: Defining and measuring mobile SLOS. Best practices for modern DevOps, SRE, and mobile teams.
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Virna Sekuj is a product marketer at Embrace. She has nearly ten years of experience in product management, marketing, and research analysis. Prior to working at Embrace, Virna worked at Bose, Onside Sponsorship, and GWI. In her time with Embrace, she’s used her insight and analysis expertise to lead two research studies polling engineers that have produced two reports — The State of Mobile Experience and The Mobile Developers Pain Points report.
Embrace is on a mission to help Unity engineers build highly-performant games! Check out our latest suite of features to help with troubleshooting and stack frame analysis.
We're excited to release our first-annual State of Mobile Experience report, which explores trends in mobile development through different perspectives. Below, we discuss some future trends in mobile that emerged from our research.
We're excited to announce that we're open-sourcing our developer SDKs! Our Android SDK is now fully open source on Github, with our iOS SDK being added in January 2024.
Embrace's ANR resolution tool now shows engineers a list of ANRs that's near-identical to what the Google Play Console reports. Plus, they can use our industry-leading analytics features to properly resolve these ANRs – for good.
A Q&A with our Senior Product Manager, Scott Breudecheck, on how Embrace's engineering team built an industry-leading feature.
Embrace's Mobile Crash Owners feature lets engineers upload their own codeowner rules directly to Embrace. These rules are used to tag any captured crashes with the correct owner, making it quick and easy to identify which issues individual engineers, teams, or organizations are responsible for solving.