Crash Reporting
Crash Reporting
Category Articles ( 28 )
Crash Reporting
25 May 2023 • 3 min read
Compiler-generated lines in iOS crash reports don't need to be difficult to debug. You can find the most likely file name and number with the proper platform at your disposal.
Crash Reporting
18 May 2023 • 3 min read
Learn how Embrace goes beyond the basics to give Android developers more tools to investigate their crashes with.
Crash Reporting
18 May 2023 • 6 min read
Crashes can be a nightmare for any Flutter app developer, leading to frustrated users and tarnished reputations. In this blog, we delve into the world of crash prevention and offer valuable insights on how to safeguard your Flutter app.
Crash Reporting
17 May 2023 • 11 min read
Discover how Embrace can help you detect and prevent third-party plugin crashes in your mobile Unity app, ensuring a stable and seamless user experience.
Crash Reporting
17 May 2023 • 4 min read
Solving an expired task crash in iOS is vital for ensuring an optimal mobile user experience. Find out how you can pinpoint and solve these crashes in our blog post.
Crash Reporting
12 May 2023 • 8 min read
Our Android engineers break down 5 sample stack traces to help you better understand and troubleshoot your mobile apps.
Crash Reporting
12 May 2023 • 7 min read
Background services and background threading are a vital part of any mobile application, but they can also be a source of crashes and other issues. To ensure the smooth operation of background services and threads, monitoring and analyzing their performance using metrics is essential.
Crash Reporting
12 May 2023 • 3 min read
As an iOS developer, understanding SIGKILLs is vital. The right understanding helps you problem solving faster, produce highly performant apps, and save valuable development time that can be refocused on innovation.
Crash Reporting
20 April 2023 • 4 min read
Null references are a common source of frustration that can lead to crashy code. Fortunately, Dart provides a null safety feature to help solve these issues at compile time, so they don't affect your app at runtime. Read on to learn more.