Embrace’s iOS and Android SDKs are now built on OpenTelemetry!

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Blog

App Center retirement: Here are the tools mobile teams should replace it with

App Center is going away, but your mobile app isn't. Check out several alternatives so you can continue building and shipping incredible mobile experiences.

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Embrace’s iOS SDK is built on OTel, but what does this mean?

Embrace’s open source Swift SDK was re-architected from its foundations to use OpenTelemetry conventions and signals.

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Unity

Embrace now supports mobile games built in Unity!

Exciting news for game developers: Embrace now offers support for mobile games built in Unity, providing comprehensive performance management and monitoring capabilities specifically tailored to Unity-based games, enabling developers to optimize game performance, identify and resolve issues, and deliver a seamless gaming experience to players.

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iOS

Breaking changes with Xcode 12 and XCFramework

Stay ahead of breaking changes introduced in Xcode 12 and XCFramework as we delve into the potential compatibility issues and offer practical solutions to ensure a seamless transition, enabling developers to leverage the latest features while maintaining the stability and functionality of their Xcode projects.

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Unity

The mechanic for your game engine

You won't get the most out of the Unity engine if you aren't using the correct mechanic: a monitoring solution that collects all the information to give you full visibility into your mobile app.

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